Wednesday, October 9, 2013

Sources/Bibliography

  Works Cited
DUBSTEP GUNS. Dir. Corridor Digital. Perf. Mike Diva. Youtube.com. Corridor Digital, 19 Aug. 2011. Web. <http://www.youtube.com/watch?v=hDlif8Km4S4>. A good example of composited effects with live action actors in combat.
FireBall In You Hand Tutorial Using After Effect.wmv. Dir. Hardeep Singh. Perf. Hardeep Signh. Youtube.com. N.p., 25 Feb. 2012. Web. <http://www.youtube.com/watch?v=_HZW2LeU4dA>. This tutorial taught us how to make a realistic looking fireball in After Effects.
Flower Warfare. Dir. Freddie Wong, Mr. Perf. Freddie Wong. Youtube.com. N.p., 27 July 2010. Web. <http://www.youtube.com/watch?v=031Dshcnso4>. Freddie Wong began as a an amateur on Youtube and has posted videos for a few years showcasing his talent with 3D effects and video compositing. Flower Warfare in particular, uses After Effects to create the blooming flower effect on the gun muzzles throughout the video. We will also be using After Effects to composite realistic looking effects into our video sequences.
Fujishima, Kosuke, San, and Yoshito Higuchi, San. Tales of Vesperia. Tokyo, Japan: Namco Bandai, 2008. Computer software. The Tales series has always combined immersive interactivity with deep and well thought out story telling elements. Tales of Vesperia in particular had such a rich story that it was made in two different story telling mediums. It started as a video game and was then made into a movie.
Hasekura, Isuna. Spice & Wolf. New York: Yen, 2010. Print. Another light novel series turned into an anime. This one, specifically, has been released in English, so it is easy for us to access the books. It also adds another layer for us to look at - translation, and how that is handled.
Kawahara, Reki, Sensei. Accel World. Tokyo, Japan: ASCII Media Works, 2009. Print. Another Light Novel turned anime that influences our writing and the transition between two mediums of storytelling.
Kawahara, Reki, Sensei. Sword Art Online. Tokyo, Japan: ASCII Media Works, 2009. Print. SAO is a light novel from the perspective of a 16 year old boy who, along with 10,000 other people gets trapped inside an MMO. They cannot escape and if their health points ever reach zero the game system will kill them. This story provided a wealth of inspiration to our writers. Both the perspective of the story and the over lying themes are very similar. In addition, this is a great example of extensive text turned video. While SAO started as a light novel it was later fully animated as an anime.
Martino, Mike D., Mr., and Bryan Konietzko, Mr. Avatar: The Last Airbender. Nickelodeon. Burbank, California, 21 Feb. 2005. Television. Avatar's use of psychokinetic elemental combat was a big influence for the action throughout our story. We also looked to their art direction, as far as the elemental manipulation goes, in order to influence our own art direction for the video portion.
Narita, Ryohgo. Durarara!! Tokyo, Japan: ASCII Media Works, 2004. Print. Durarara!! has a large following, and more than that, it's set in a very similar setting to our story. This allows us to get a feel for the description of a crime-ridden city. It was also translated from words to pictures to movies, same as many of our other resources.
Skyrim Badass. Dir. Freddie Wong, Mr. and Brandon Laatsch, Mr. Youtube.com. N.p., 26 Apr. 2012. Web. <http://www.youtube.com/watch?v=-SEuoEJkODE>. Well choreographed combat with effects.
Type-Moon. Fate/Stay Night. 30 Jan. 2004. Visual Novel. Japan. Fate/Stay Night was a great example of a long novel accompanied by visuals. Throughout the game, there is a background to the screen that is an illustration of the current location in the story, as well as an illustration of the character(s) that are talking to Shiro, the main character. This is a great example of the idea we were trying to recreate, essentially a visual novel. Fate/Stay Night was also adapted to a full length anime, as well as a whole movie. This series is a great case study for us to look at when moving from text to visuals to video.

Yamaguchi, Noboru. Zero No Tsukaima. Tōkyō: Media Fakutorī, 2006. Print. Yet another light novel turned anime. This is one of the older ones, and actually showed us something a bit different. The original illustrations and the anime style varies hugely between the two sources. Therefore, it gives us more perspective on the creative freedoms between the two different media.

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